Character Stats
Existing % bonuses already baked into displayed values
Base CP
—
With All Gear
—
Total Gain
—
Gear Slots
Combined Gear Totals
Projected Stats — verify against game
| Stat | Current | After All Gear | Δ |
|---|
Formula Breakdown
Quick Efficiency Test
Marginal CP gain on top of current gear loadout.
Formula
true_base = displayed / (1 + existing%)
flat added AFTER % multipliers:
stat = base×(1+totalPct%) + Σflat
CP ≈ floor(
(
1.2×atkFinal×(1+CR×CD)
+(12/55)×hpFinal
+(12/5)×defFinal
)
×(1+(SPD−100)/500)
×(1+(EH−1+ER)/10)
×(1+(200★+100Skills)/10000)
×(1+Hidden/100)
)